Thursday, April 22, 2010

A Link to the Past...

But this has nothing to do with Zelda. -____-

I figure I put some older stuff I found on my old computer. Nothing too special, just a filler post.


This is just a WIP of the Brave Fencer Musashi piece I did a couple of years back. I figure it was interesting to show this because I was totally heading in a different direction at the beginning of the piece. It also shows my horrible composition skills at the time. (I'm still not all that impressed with my current composition skills, but hey, I'm still learning. :) )  Since this was my first outing on doing everything completely digital, it was also a handicap for me as well, as laying out on computer is totally different than pencil and paper. But all in all, it was a milestone for me, and I still like the piece- despite it's horrible composition. XD

That's all for today. Just a look-in-the-past-and-realize-how-much-more-you-sucked-back-then-compared-to-how-much-you-suck-today post. ^___^

Stay frosty, folks! 


I Know I Got The Talent, so...

...why can't I get anywhere?

I turned 24 today, and I was just thinking... it seems like I'm wasting so much time. Yeah I'm young but, time is time. :|

Maybe because I probably can never find time to make a portfolio for a pitch. I'm always drawing things for everyone else (i.e. commissions and clientele) and can never find time to put my own resume-stuff together. And it sucks because I know I can do most of the staff that people in the industry does, but I'm always stuck drawing one-pieced characters, nothing elaborate that can drive my portfolio, no time for drawing a sequential excerpt, etc.

And the biggest thing that sucks is that I can't afford to work on that stuff. I need commissions to help me keep bread on the table. The Job market (part-time, even) is just getting straight nasty out there, and it's not helping that my regular job is kinda hinting at the "ok, so we keep taking days off your schedule; get up and leave already" mentality.

I know this is hurting me, when my gallery is comprised of the same rinse-and-repeat thing on almost every single piece. I have no time and at the end of the day, energy, to work towards putting together a solid portfolio. This is why I never get my hopes up anymore with anything.

There just has to be something that can change soon. :(

Monday, April 19, 2010

Just when you think you got it down...

...You don't.

Well, that's the typical scenario for learning artists; you never really can get something down, even if you at first believe you did. I, too, fall under that category.

Everyone may dig my work and all, but essentially, I'm an amateur. I'm still learning, still grasping new concepts, ideas, and fundamentals. I do take what I learn seriously, always applying and taking it to action. However, one may become so used to doing things a lot, that things can end up becoming dull, bland, and blunt. Think of it like a sword; you can be a skilled swordsman, but if you don't take it to the blacksmith every now and then, your strikes won't do NEARLY as much damage as a nice sharp one. That's how I feel.

Earlier today, I ran across something that made me realize I need to hit the "blacksmith" up. It was an older work I was hired to do, and I, in turn, subconsciously didn't make the connection of what I needed to correct that the client expressed concern about. Long story shortened, I now realize what his concern was. Why did I pass it off? Beats me, but maybe because I was swinging that "blunt sword". I was caught up in the thought of owning a "sword" rather than keeping it "sharp".

I'm speaking figuratively because it's the best way I can show how I feel about this. It also brings humility into play.

I can say, "I see myself as a humble guy", but what is humility if you're 'labeling' yourself as humble? That's kinda contradictory to me. In my head, that's what I believe. Because after every piece of work I do, and I mean EVERY, I always catch a flaw. ALWAYS. Which makes sense because no piece is perfect; though in my head, seeing that flaw always humbles me.

Well again, with this incident, I guess my mind was ignoring that flaw, and it started to feel a bit high and mighty. It just shows how easy it is to get caught up with a proud persona. I'm not talking 'bout "Man, I'm proud of myself on how I did this one"; rather, the pride that no one likes, a la "I think it looks fine" amidst a heavy rain of critique.

I don't know where I'm really going with this, but all I think I'm saying is that I let myself slip, yet again. Everything's a trial-and-error thing, but also a live-and-learn thing. Just keep moving on, I suppose.

Sunday, April 18, 2010

Rats and Crap

Hey folks!

It's been a few days since I posted something on the blog, this past week has been horrendously busy. I'm on another job hunt because I have to find something else because my hours have been cut again. Sorry to say that, but that's actually what's going on. Gotta bring that bread to the table. As long as I stay optimistic enough, I think I shall be fine.

Man do I got some upcoming stuff in the works! Collabs, prints, and all other type of good things to come. :) It shall be a good year, I reck'.
Yes, indeedy, Rat Rage is full speed ahead! ^That's my lil' Japanese mock-up logo, I just couldn't help myself. XD

I'm glad to say that production for Rat Rage is finally starting. I'm going to try and give myself a page-a-day quota so I can have something to show. It will be a 200+ pg. Original Graphic Novel, may I remind you. To build up some hype again, I recently did a print featuring Rai and Nini escaping danger. I will do a few more prints for this year, just to have solely as a hype builder and original content.

Here's a few process shots for the print.
1. Thumbnail Sketch



2. Lineart



3. Lineart Cleaned



4. Rai and Nini flatted and toned; BG buildup



5. Everything flatted, toned, and BG almost complete



6. Finishing touches, atmosphere effects, and textures applied.

I would also like to re-remind people that the way this is colored will be in the same manner as how the book will look! 

Other than that, Rob out!

Saturday, April 17, 2010

It's very hard...

Tuesday, April 13, 2010

I can draw dudes too.... Can I?

Something's been buggin' me for a while.

I'm always commissioned female characters. Like, 95% of inquiries are females. Not that I'm hating on that, I DO need the money. But it sucks that I can't get any type of play when I draw dudes. Am I really known as a "chic artist"?

Really, it's not something of a big deal, but I'm going to go on a strict "drawing dude" regimen.

No sketches today. But just a thought.

Rob!

Monday, April 12, 2010

One Week Ago...

... I took steps to give myself a new... self.

Week one of the 'New Robaato' has passed and I'm feelin' good! Despite the regular crap that goes on in my life, I'm surprised that I've managed to keep up with my goals! Which is all that matters to me. Life will hit you hard, but if you roll with those punches, you'll feel even more stronger. : )

Let's get on to the art:
My wife is creating a story, simply going by the name of "Fuschia" (working title). The lead character, obviously, is Fuschia Vidal (pronounced Foo'Shee'Ah Vee'Dahl, not like the color Fuchsia), who's on the run because of a family conspiracy that interlinks with a war between 4 neighboring planets. I must say, it's been such an experience working with my wife on this, as I'm learning more about her ideas and fantasies that she loves to think about. It's really fun when your closest acquaintance and the one you love can work together on something. :)

I'm going to start posting some tidbits of her, her planet, and various character designs that we have planned to show. It's going to be much fun- in that I haven't created a character from scratch in YEARS (all my characters existing and the ones you don't know about have been created years ago).


I'm pretty sure everyone has seen these on dA. I drew these because I AM doing a Final Fantasy 13 print (it's pretty obvious now, heh). I had to draw their faces to map out how I'm going to draw them in that print. I like how they came out. Going to be a fun print, mmhmm, mmhmm.

Well, that's all I'm going to say for this post. I'll divide the art posting throughout the week. Hope all is well!